Scienart Media was founded in 2010. The company has overcome a long way over 7 years, earned excellent reputation and became a united team of professionals who can accomplish the most ambitious tasks in the field of music, sound design and voice recording of projects of any complexity, genre and scale.
Our new service is localization. We adapt the game texts and voice over for any market, find and record professional actors in any language.

Our partners are leading game developers such as Playrix, Zeptolab, Playkot, Playflock, Plarium, Blam! Games, Nordcurrent and many others.

We have worked on more than 400 game projects, 4 animated series, many trailers, applications and other multimedia content. And we are not going to stop there. Our studio is equipped with professional and modern sound recording and sound engineering equipment. Within the walls of the studio we produce world-class content at all stages (from recording ensembles and orchestras to final production). To do this we have everything we need: professionals and technical equipment.

At the same time, the prices of our services can pleasantly surprise you. Our mission - to make high-quality sound design accessible to everyone - both the leading market players, as well as small but ambitious indie teams.

Our team

Our
team

Egor Arkhipov
Studio director, composer

Has been working on music and sound design since 2008.
Nikita Sevalnev
Composer

Has been working on sound design since 2011.
Egor Sydorenko
Composer, sound designer

Has been working on music and sound design since 2011.
Alexander Sherpaev
Sound designer

Has been working on sound design since 2010.
Yuri Korchagin
Composer, sound designer

Has been working on music and sound design since 2012.
Pavel Valtsev
Composer, sound designer

Has been working on music and sound design since 2011.
Michael Arkhipov
Localization specialist

Has been working on localization since 2009.
Michael Morozov
Sound engineer

Has been working on sound design since 2006.
Alexander Kipirin
Composer, sound designer

Has been working on sound design since 2014.